bittyBIG Dynamic Camera System
Interactive documentation, glossary, examples, and viewport tester

Dynamic Camera System

The bittyBIG Dynamic Camera System gives Stencyl projects a more flexible camera and output pipeline. It supports zoom, tweening, split-screen, picture-in-picture, viewport transforms, camera rotation, screenshake, and pixel-perfect display behavior.

Project Setup in Stencyl

1. Install and enable the extension

  1. Open Settings → Extensions.
  2. Install the bittyBIG Dynamic Camera System.
  3. Enable it for your project.

2. Set your normal Stencyl Screen Size

Game Settings → Settings → Display

Set Screen Size to the base game/output size you want to work with.

That’s it!

Quick Start Guide

Create a camera, then choose how you want it positioned.

Create Camera ID 0

Moving Camera

Follow Actor player with Camera ID 0

Static Camera

Set Camera Center to X 0 Y 0 for Camera ID 0